Microsoft windows ce remote registry editor download
EXE"' : return code '0x2' Stop. Start Microsoft Visual Studio in this prompt: devenv. Table Of Contents Windows CE Prerequisites Alternatives to CAB file The Vortex OpenSplice Environment Secure Networking Build wcecompat Build OpenSSL Troubleshooting Deploying Vortex OpenSplice Vortex OpenSplice Examples Building the examples Among other things, avoid making arrays much larger than what you actually need.
The ReDim statement is supported in the Visual Basic runtime to help you resize arrays as you need to. Yes, arrays are supported in the Visual Basic runtime. However, I don't see this as a huge problem. In general, I believe that developers of large applications will hide most complexity inside a DLL or in an ActiveX control. Most of the variables that you'll need will be used to manage both the user interface and the interactions between components.
Developers who have used the Api Text Viewer tool from the desktop will be happy to know that it can also be used with eMbedded Visual Basic. As mentioned earlier, it gets placed within the Start menu next to the other eMbedded Visual Tools.
It provides function declarations, constants, and structure type information for calling Win32 functions from Visual Basic. Since eMbedded Visual Basic doesn't support user-defined types, only the function declarations and constants are useful. A quick perusal of the definitions file showed that not all Win32 functions supported in Windows CE are present CreateWindow, for example, is missing.
Assuming that you are familiar with Visual Basic, the first application you write for Windows CE will probably take a bit more effort than would be required on the desktop. That was certainly the case for me when I wrote VBEdit. Part of the extra work was due to the fact that fewer features are present in eMbedded Visual Basic than I had anticipated.
Another commonly overlooked fact is that it simply takes longer to build on one computer and then run on another. The downloading of the application takes time, as does the downloading of all the sundry support files like the Visual Basic runtime and the supporting ActiveX controls. Even if things have been downloaded once, a check is done every time to make sure that things are as they need to be.
VBEdit lets you create and edit Unicode text files. Most of the code in this program handles the various menu selections. I incorporated three ActiveX controls that were part of the standard set that ships with a common dialog control, a file system control, and the Pocket PC menu control.
When I was finished designing my program, I ran the Application Install Wizard, which packaged up everything that would be needed to ship my program. Figure 7 lists and describes the files that were included.
The code that I wrote had gotten parsed and tokenized, so that my original source code isn't available for you to read unless you want to go to the trouble of reverse-engineering this file. My program by itself was a mere 8KB.
As written, my program required another KB of ActiveX controls. It is reasonable, I think, to regard this as overhead for my program, since these controls are not installed on a typical Pocket PC. This KB image is listed here as part of the total cost to run my program, although you'll have to determine whether these are in ROM on the device you are targeting.
If not, they'll need to be installed to the object store of the target device. Object store compression will ease this cost somewhat because of the 2x compression that you get for free. It provides the way to write the smallest and fastest applications. Even if you don't write your entire application using Win32, you'll need to write some code using it in one form or another no matter which programming technology you adopt.
Win32 is important to Windows CE because it represents the only programming API supported natively by the operating system. This is the first time in many years that an operating system from Microsoft only supported one API. But with Windows CE, there's just one: Win In particular, with a few mouse clicks you'll be able to create everyone's favorite first program: Hello World. Even if you're an old hand at programming in Win32, you'll probably want to review the code that the wizard creates.
The reason is that there are some device-specific function calls that are demonstrated very nicely. In particular, if you are getting started with the Pocket PC, you'll want to know how to tame the software input panel SIP. Figure 9 Software Input Panels. In some cases, your program will display the SIP automatically, which will certainly be the case when focus gets passed to an edit control.
For all of these cases, you want to make sure you respond in an appropriate manner: a window might need to be resized, some scroll bars might have to be moved, or drawings might have to be scaled. Unfortunately, there were a few changes made to the Pocket PC at the last minute, and some of these changes mean that you'll need to edit the Hello World program that the wizard creates.
Figure 11 outlines two changes that you'll want to make to a Hello World application to bulletproof its SIP handling. While these changes are pretty simple, it took a bit of futzing around to figure out that they were needed. The first is that a data structure needs to be initialized. The primary benefit of calling this function is that it resizes your program's main window to accommodate the SIP. This is especially important if your program tries to draw into its entire client area because the SIP will clip any such drawing if the window is not properly sized.
A window that's not sized properly also becomes obvious if you have a scroll bar, because the SIP will likely also clip a scroll bar that is attached to an improperly sized window.
Here is the code to handle this:. One final change that I always like to make to the typical Hello World application is to add an OK button to the caption bar. This makes it convenient to shut down an application that you are developing. Here is the code I like to use:. If you haven't used a Pocket PC before, you might wonder why an extra step is needed to shut down a program. Users don't shut down applications; they just run forever. Programs don't ask users if they're sure; a program always assumes that a user is sure.
If a user erases something, it is gone for good. In other words, you'll probably want to have an OK button on the caption bar of your programs while you are developing them. And OK buttons will appear in dialog boxes. But, in general, your shipping Pocket PC-based applications won't have a Close menu, an OK menu, or any desktop trappings that allow them to close or require a user to think about closing an application.
Like VBEdit, my Winbased editor uses the built-in common dialog boxes to allow the user to select a file to open, and also to pick a name and a location for saving a file. On the subject of opening and closing files, it's worthwhile to point out how files are viewed on the Pocket PC, since it is different from the desktop.
There are two views that are interesting here: what really exists, and what the user sees. What really exists is a hierarchical file system that looks an awful lot like what you have on the desktop. There is a Windows subdirectory and a Program Files subdirectory, both of which contain the kind of things you find on their desktop counterpart.
Things look a bit different to a user. In particular, the common dialog boxes only let the user see into a directory named My Documents. For programs that bother to show users the file system, what they can show the user is an area set aside to hold user files.
This is a nice thing, since it prevents users from mucking about with OS or application files. Of course, developer types always like to see what is really there. Fortunately, there is a File Explorer program, which is basically a Pocket PC version of the desktop file explorer. With this utility, you can look into any subdirectory, as well as onto a CF storage card you might have plugged into the CF card slot.
Googling around again I find information on how to use "Platform Manager" to configure a connection to a target device. Unfortunately I cannot find "platform manager" anywhere Do I need "Platform Manager" or can I connect without it?
If I need "Platform Manager", where can I find it? If I don't need platform manager, how can I connect the windows CE device? Platman is older than your device and not useful to you. Visual Studio for Devices uses corecon but I don't recommend you mess with it but rather let the tools configure themselves. When you install the SDK for the device you wish to target, it should provide the corecon settings you need.
The content you requested has been removed. Ask a question. Quick access. Modify the registry at your own risk. To remotely edit the registry of a client computer, the following conditions must be true for the client computer and for the host computer:. In the Load Hive dialog box, type a name in the Key Name box for the registry hive that you want to edit.
In step 7, you can edit the registry keys because they're now part of the registry of the host computer. Skip to main content.
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