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The AI development team has already started working on it. You can expect the new AI map in the near future. Final Update April 2, : v1. By looking at the changes made for 6. All heroes Item Builds are done, the new item build system is in place and things looks like working smoothly.

Well there maybe some unusual stuff going on from time to time. The new items system tries to mimic human behavior. Builds are being built by stages: starting, core, luxury stage. May 25, at am. Deathtrap says:. May 29, at am. August 13, at am. Bruh says:. April 28, at am. October 28, at pm. Location: United States. Tuesday, 25 December MAPs. Drow Ranger Skills.

Skills Frost Arrows: An orb skill with a low mana cost, FA is the very skill that enables Drow to be the unrelenting chaser that she is. It can be used early-game to harass to almost the same effect as deadlier laners such as Viper and Huskar, and on a defensive level, can be used to indefinitely kite melee heroes such as Axe and the Broodmother. Silence: While a three-second Silence can save you from a nasty gank in early-game, a six-second silence is more than enough for a skilled Drow to effortlessly dispatch more than one target towards the end.

Silence is a great skill to take out squishy INT heroes and should be used to disable an enemy's disables before they fall on Drow. Note that Silence does not stop the target from using items. Trueshot Aura: A great skill for significantly increasing your damage as well as that of surrounding ranged allies. Note that Trueshot Aura only consider unit base damage and primary attribute increases - not raw damage items.

For this reason, Drow's build forgoes items that give raw damage in favor of Agility bonuses - not only for Trueshot Aura, but for the IAS as well. Followed is a level of Silence to escape ganks and to provide even more offensive capabilities for an easy first-blood against spellcasters. Frost Arrows is maxed as soon as possible for ganking and harassing purposes.

In an easy lane, the combination of a 3-second silence as well as a constant orbwalking harass is more than enough to drive intelligent players back to the fountain and slay the ones not as bright. Stats are taken to boost Drow's HP slightly as well as to increase her damage.

After Frost Arrows is maxed, a choice must be made whether to take Silence or Stats. This choice is situational and up to your judgment. If facing a team heavy on casters, the choice is obvious and essential. If facing a melee lineup that is easy food, Stats may be the better route to take.



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